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Apple iPhone QuickOrder proof of concept for Starbucks, genius

Link: QuickOrder - GENOCO by Phil Lu

“Get your coffee fix, fast!” iPhone/iPod Touch application that allows the users to purchase their favorite Starbucks drink without waiting in line. This application also includes QuickPay, a swipe transaction system using semacode technology.

I picked this up via MacRumours. A smart chappy by the name of Phil Lu knocked up these screenshots illustrating how an iPhone/iTouch ‘QuickOrder’ application could work. It’s unfortunately proof-of-concept at the moment but I could really see myself using something like this. Nice work Phil!

Take a look…

First, you login at the shop front…

interactive_quickOrder_t

Then you select your desired coffee…

interactive_quickOrder_1

Then do a bit of customising…

interactive_quickOrder_2

Then you pay…

interactive_quickOrder_3

Complete with semacodes! I wonder what Noah and the team at Gomobo.com make of this — they’re basically doing this (albeit without the fancy iPhone graphics) across a lot of America already.

You know what? I just did a search on Gomobo and found that ‘Del Taco’ here in San Francisco are Gomobo-enabled. They are literally round the corner. Well I never. I’ll need to try it out.

4 Responses to “Apple iPhone QuickOrder proof of concept for Starbucks, genius”

  • [...] only a mock-up but I really like this - coming to an iPhone near you (I [...]

    Posted by QuickOrder | Jonathan MacDonald.com on January 14th, 2008 at 10:28 am.
  • I agree the iPhone example is nice, but it just amazes me that there isn’t more of this going on already - it seems so obvious somehow! Does anyone know if the barcode readers on standard tills can handle this as a payment method, or do they need another reader adding?

    Posted by MarkW on January 14th, 2008 at 11:56 am.
  • We’ve had the capability to do this for over a year on other phones - in addition we can tie in GPS for location/directions and Starbucks loyalty card information. Finally instead of generating a 2D barcode which requires new infrastructure we can generate a 1d barcode in real which can be read by all the current readers.

    Cheers,

    Peter

    Posted by Peter Cranstone on January 14th, 2008 at 2:41 pm.
  • I agree with you Mark, it’s very strange there’s so little development (apparently) going on in this space.

    Posted by Ewan on January 14th, 2008 at 10:28 pm.

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